Colonies not only pose their own physics challenges, but also require resource gathering to build structures, space stations, habitations, and unique fuel types. This new tech will not just create novel puzzles for players to solve, but will also enable new feats of space exploration within and beyond the original Kerbolar System.Ĭolonies: Brand new to Kerbal Space Program 2 are colonies. Next Generation Technology: As the game updates progress, players will gain access to a whole new set of next generation tools and technology including new engines, parts, fuel, and much more. Details can be found on each mod page.Key Features to come during Early Access: Take into consideration that most probably your favourite mod is not listed here and you are loosing some good fun time until you find it.Īll mods, their distribution and respective user licenses are under the responsibility of their respective owner. Use this guide as a starting place and then search and test in the multitude of existing mods around this game. start a new game and do not load older games until all necessary mods are updated and installed.before running the game recently updated, backup the save folder.deactivate automatic updates for KSP, easy-peasy. It is an easy task to prevent such disgrace, just take one of the following actions: Without a backup your vessels will be lost with no possible recover. In this scenery, loading a game without necessary mods affected vessels will be removed entirely what is worst, KSP automatically save the game. Why? Because when game version change, installed mods are no longer compatible until they gets updated too. When a KSP update hits the release you have to be very careful because severe losses may happen.
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